Some iPhone development…

Posted on: by: skumancer

Work, despite being fun and challenging, is no doubt taking a lot of my time. In the few free moments I have, I’ve tried to work on both my iPhone applications and games. I also helped my dad with his hotel’s webpage, and I think its looking awesome.

Anyways, as part of my ongoing self-training for iPhone development, I’m halfway through “Beginning iPhone Development - Exploring the iPhone SDK”, a book by Dave Mark and Jeff LaMarche. It’s been fun up to now and, even though I knew a lot of the initial stuff, advanced view handling with controllers was something I had lots of trouble with.

I leave you with a screen from my latest application:

A simple game using UIPickerView

A simple game using UIPickerView

October … Now

Posted on: by: skumancer

Sizzling Stylus Alpha

Last time I wrote here, Leopard had just come out and I had some time in my hands. I’ve been busy or unwilling to write (most likely because I was getting some sleep) for the last few months.Everything has been going great. I got an internship in LucasArts (Yeeeeahh) over the summer, so I’ll spend 3 months in beautiful San Francisco, working along the force-wielders. I’ll make some posts as soon as I have some time but for now, you can feast on the image of the game I’m working on for the iPhone. Its a port of a Gamepipe game called Sizzzling Stylus.

 

Sizzling Stylus 2